- 06-29-2010, 12:38 AM #1
How to stop a apk from being run on a virtual device?
Hi guys,
I work close with a game developer and he is having problems with some of his player base using virtual devices in order to gain a upper hand.
I told him I would ask the real pros, you guys, about if there is a way for them to stop this or at least detect this and possibly prevent it.
I bow down to your wisdom guys.Cheers,
Clermas
God Bless America
Motorola Cliq
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Recovery: kb7sqi
Theme: Zero Cliq - Tops Edit
- 06-29-2010, 12:56 AM #2
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Clermas (07-02-2010)
- 06-29-2010, 09:10 AM #3
When you talk about market are you saying that they should run a type of phone check to check and make sure you have market and then use that to check and see if they are running a a true device? If that is so would they be looking for certains builds like you said? I would assume it is easy to move the apk from your rooted phone to the virutal device by some means. But what about the way they access the server, since it is not 3g.
They are just looking for ways to indentify these people and deal with them accordingly. Is there any thing in specific that they can add as a filter to there server to possibly detect those using this?
What does spoofing mean? A direct copy of an ROM or something of that nature to the virtual device?
Appreciate all the help.Cheers,
Clermas
God Bless America
Motorola Cliq
Rom: deodexed kb7sqi-cliq-V1.4.8_2
Recovery: kb7sqi
Theme: Zero Cliq - Tops Edit
- 06-30-2010, 04:53 PM #4
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Yeah, you can set permissions.
Kinda like how they'res a European Market, American Market, and some apps (made for either other phones, or other regions) will not work if you dont meet qualifications.
The problem is, it would be hard to single out 1 virtual device type, you would have to allow every android phone. haha.
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Forgot how to do this, its been a while. Google android sdk regional permissions or something.
(i know, theyre not regional permissions, but they work like them)
Note***: you may be able to set these via the market publisher (http://market.android.com/publish), toooLast edited by opencliq; 06-30-2010 at 04:57 PM.
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Clermas (07-02-2010)
- 07-01-2010, 09:49 PM #5
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I have seen one antipiracy measure using an API to check if the user account for that device's market had downloaded the app or not. If the app was not part of the downloaded stuff, then run the app in a demo mode, or ask it be purchased.
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Clermas (07-02-2010)
- 07-02-2010, 09:18 AM #6


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